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== Free Actions (Special Interactions) == In combat, characters often perform quick, simple actions that donβt require their full focus β such as opening a door or drawing a weapon. These are called '''Free Actions''' (or '''Special Interactions'''). You can normally perform '''one Free Action''' on your turn as part of your movement or action. The DM may allow additional Free Actions if they are quick, obvious, and donβt demand focus. {| class="wikitable" style="width:100%; text-align:left;" ! Action ! Free Action? ! Notes |- | '''Open or close a door''' | β Yes | As long as itβs not locked or stuck. |- | '''Draw or sheathe a weapon''' | β Yes (one weapon) | Drawing ''and'' sheathing in the same turn usually requires an action or specific feat (like Dual Wielder). |- | '''Pick up a dropped item''' | β Yes | Includes weapons, potions, etc. |- | '''Drop an item''' | β Yes (no cost) | You can drop something anytime, even outside your turn. |- | '''Open an unlocked chest or drawer''' | β Yes | Locked chests require an action to pick the lock. |- | '''Pull a lever or push a button''' | β Yes | Must be within reach and clearly visible. |- | '''Take an item from a pouch or belt''' | β Yes | Includes grabbing a potion, spell component, or scroll. |- | '''Drink a potion''' | β No (Action) | RAW, drinking a potion takes an action, not just an interaction. |- | '''Hand something to another creature''' | β Usually | If both creatures are ready and adjacent, can be part of an interaction; DMβs call otherwise. |- | '''Light a torch''' | β Yes | If all materials (torch + tinder) are in hand. |- | '''Mount or dismount a horse''' | β No (Uses movement) | Costs half your movement speed, not an action. |- | '''Speak a few words''' | β Yes | Brief phrases, warnings, or commands are always free. Long speeches may not be. |} <br> <div id="special components"></div>
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