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== Identifying Magical Objects == Learning the properties of a magical object * If a character chooses to study a magical object without the Identify spell, they may learn its properties through focused investigation. * Identification attempts can be made during a short or long rest. * 1. Identify Spell 2. Attunement: After attuning, the character learns its properties, including any magical effects and how to use them. 3. Knowledge or study (short or long rest): * A PC that is proficient in the item can learn its approximate attack/damage bonus during a short rest. A PC can use **Arcana**, **History**, or **Investigation** to determine if they have knowledge of or can infer the properties of an object. On success, one or more of the object’s properties are revealed. On failure, no new relevant information is discovered. A check can be repeated during a long rest after 24 hours. <br> <div id="special components"></div>
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